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	<title>Comments on: Treadmilling</title>
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		<title>By: Aaron</title>
		<link>http://www.aaronburke.net/2008/11/24/treadmilling/comment-page-1/#comment-7</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Thu, 27 Nov 2008 00:13:27 +0000</pubDate>
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		<description>That shouldn&#039;t be nearly as funny as it is.</description>
		<content:encoded><![CDATA[<p>That shouldn&#8217;t be nearly as funny as it is.</p>
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		<title>By: Will</title>
		<link>http://www.aaronburke.net/2008/11/24/treadmilling/comment-page-1/#comment-6</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Wed, 26 Nov 2008 23:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.aaronburke.net/?p=75#comment-6</guid>
		<description>http://www.youtube.com/watch?v=yVjzd320gew</description>
		<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=yVjzd320gew" rel="nofollow">http://www.youtube.com/watch?v=yVjzd320gew</a></p>
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		<title>By: Mrtoady</title>
		<link>http://www.aaronburke.net/2008/11/24/treadmilling/comment-page-1/#comment-5</link>
		<dc:creator>Mrtoady</dc:creator>
		<pubDate>Wed, 26 Nov 2008 19:07:23 +0000</pubDate>
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		<description>I here ya on that. Much of what you say is for the most-part correct. I have been drawn into mmo&#039;s time and again simply because,on the whole, they offer more than your standard rpg in the way of content and enjoyment. I also end up saving a bit of money by playing one game and only spending $15 a month versus buying a new one for $50+. Also as you mentioned,there is the added component of interacting with other real world people.            After awhile tho these games tend to lose their appeal for me due to that fact that it starts to feel more like work and less like an escapist enjoyable activity. I quit World of Warcraft in a relatively short timespan(5 or so months) and others much quicker. The main draw for me in the end usually turns out to be player vs. player aspects. There is nothing like pwning a newb in glorious battle. Sooo much more satisfying than killing a preprogrammed computer opponent.                                      That being said...I am playing an mmo now and will in the future, just not with the fervent dedication that many(too many) others do.</description>
		<content:encoded><![CDATA[<p>I here ya on that. Much of what you say is for the most-part correct. I have been drawn into mmo&#8217;s time and again simply because,on the whole, they offer more than your standard rpg in the way of content and enjoyment. I also end up saving a bit of money by playing one game and only spending $15 a month versus buying a new one for $50+. Also as you mentioned,there is the added component of interacting with other real world people.            After awhile tho these games tend to lose their appeal for me due to that fact that it starts to feel more like work and less like an escapist enjoyable activity. I quit World of Warcraft in a relatively short timespan(5 or so months) and others much quicker. The main draw for me in the end usually turns out to be player vs. player aspects. There is nothing like pwning a newb in glorious battle. Sooo much more satisfying than killing a preprogrammed computer opponent.                                      That being said&#8230;I am playing an mmo now and will in the future, just not with the fervent dedication that many(too many) others do.</p>
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